30 #include <mc_control/fsm/Controller.h> 31 #include <mc_control/fsm/State.h> 53 void start()
override;
81 bool postureTaskIsActive_;
82 bool postureTaskWasActive_;
83 bool startStandingButton_;
void start() override
Start state.
void runState() override
Main state function, called if no transition at this cycle.
void hideStartStandingButton()
Remove "Start standing" transition button from GUI.
Convenience wrapper for FSM states.
void teardown() override
Teardown state.
void showStartStandingButton()
Add "Start standing" transition button to GUI.
Main controller namespace.
bool checkTransitions() override
Check transitions at beginning of control cycle.
Hold posture and check contacts.